Literal
The open book. What the words say, plain and on the page — the scoreboard, the rulebook, the facts as written.
New Product · Under Development
Silver, struck like art.
In Development — The Mindspeaker PieceIntroducing the piece now in development — the design, shown at gallery size. Nothing is struck or for sale yet.
01 — The Piece
The Mindspeaker piece is the heart of the Mindspeak Deluxe Edition — a single medallion in one troy ounce of .999 fine silver, struck from its own die, made to work at the table rather than sit in a drawer.
There is one per game, and it moves. Whoever holds the silver is the Mindspeaker — the one whose reading of the card everyone else is trying to guess. When the turn passes, the silver passes with it: weight, cool, and clink doing the talking before a word is spoken.
The finish is antique, chosen on purpose. A proof shine is prettier in a photograph, but this piece will be handled every round of its life — antique wears that handling gracefully and deepens instead of dulling. Each strike is numbered, and the die it was struck from stays with the maker.
A medallion and a game piece — presented like art, because it is handled like one.
02 — The Four Lenses
The front of the piece is divided in four — the four lenses every Mindspeak player reads through — set around a single watching eye at the center.
The open book. What the words say, plain and on the page — the scoreboard, the rulebook, the facts as written.
The smiling mask. The angle underneath the angle — who benefits, what's really being sold, and the joke hidden in it.
Leaf, sun, and waves. The living forces in the room — momentum, weather, fatigue, and the feeling a place gives off.
A star caught in a swirl. Superstition, hunches, and fan logic — the reading nobody can defend and everybody remembers.
The eye at the center — and a smile hidden in the curve beneath it. Look at the lower arc of the front face and you will find a second, quieter smile worked into the design. It is the maker's signal, struck where only someone looking closely finds it — the piece, smiling like art.
03 — The Table
“A dinner of five — or any number that matters.”
Turn the piece over and you are looking down at the reason it exists: a set dinner table seen from above — plates laid, chairs waiting — with the cards dealt in the center, where the meal should be. The game is the dinner.
Mindspeak began as a way to get family back around one table and let the game carry the conversation. The reverse of the piece carries that origin in silver, ringed by the words struck along its rim, with a small blank cartouche waiting for each strike's number.
04 — The Home of the Strike
mecoin.art is the home of the strike — where the piece's story is told, its die is recorded, and every numbered strike will be registered as it is made.
How a family card game grew a piece of silver — the four lenses, the dinner table, and the smile hidden in the arc.
Struck from its own punched die, made for this piece alone — and kept by the maker, not sold, not lent, not lot-bound.
A record of each numbered strike: its number, its finish, and the table it first passed across.
Coming with the first strike05 — In Development
This is the announcement, not the arrival. The Mindspeaker piece is under development — the coin you see on this page is the design as drawn, presented now so the work has a home while it is finished.
Nothing has been struck yet, and nothing is for sale. No date is being promised. When the die is cut and the first strike is made, this page will say so — and the registry will open with it.
Under Development
Want first word when it moves? Write to the desk below and you will hear it from the maker, not a storefront.
06 — Contact
Questions about the piece, the game, or the strike — one address reaches the desk.
Toptain@outlook.comThe desk is kept on a 10, 2, and 4 rhythm — messages are read and answered at those turns of the day.